This article is a record of the process of forming a low polygon with Blender, a free distribution software, and revealing the code. It is currently version 2.93.6 LTS, starting from the box and cutting off the left side. After that, use a Mirror Modifier to make the left and right sides the same. Making adjustments to only the right side, causing the left side to affect as well. After that, arrange the shape as shown in Figure 1.
From Figure 23, try to continue for the arms and hands, next time it will be a skeleton.
The most used command in this article is Extrude, changing the selection to Vertex/Edge/Polygon, relocation, and rotating/zooming the display so that you can easily go in and adjust the different parts. However, modeling is a skill that takes practice, try to get in.
(C) 2020-2022, By Jarut Busarathid and Danai Jedsadathitikul Updated 2022-01-26